Price your idea
The guides

One stage at a time, from idea to first revenue.

22 in-depth guides so far, with more on the way. Each one uses real 2026 prices and worked numbers.

Find the problem

Ten calls before ten lines of code

How to find out whether a problem is worth building for: who to call, what to send them, how to run a fifteen-minute call, the one question that matters, and how to tell real pain from polite interest.

Guide14 min
Find the problem

A one-page test that costs $0

Before you build, put a single page in front of the people you interviewed and their peers. Write it in their words, build it for free, share it in two places, and read the numbers honestly.

Guide13 min
Get paid

Pricing your first product

A practical way to land on a first price: start from what customers already pay, check your floor against real costs, choose a simple plan shape, and set it up so you can change it later without drama.

Guide13 min
Build

Free plans, mapped

Hosting, database, email, logins and payments: the free limits that matter once real customers arrive, how each one stops you, and what the first paid step costs.

Reference16 min
Build

Netlify vs Vercel vs Cloudflare Pages

Three popular places to host a small web product, compared on what matters once you charge money: terms, how usage is counted, what happens at the limit, team pricing and the monthly bill.

Comparison15 min
Build

Domains, DNS and HTTPS

Apex or www, which records to add, why email keeps working, how long changes take, and how to get free HTTPS. Everything between buying a domain and seeing your product on it.

Guide12 min
Build

Functions or a server?

Most small products never need a server they manage. This guide covers what serverless functions handle well, where their limits bite, how background and scheduled jobs fit in, and the signs you've outgrown them.

Guide12 min
Build

Forms without a backend

The forms every small product needs before it has a server: a waitlist, a contact form, a feedback box. How to collect them on a static site, handle spam, get notified and keep the data useful.

Guide11 min
Build

Building with an AI assistant safely

AI assistants can write most of a small product's first draft. This guide covers what you still need to understand yourself, how to review what they write, and the habits that keep secrets, customer data and bills safe.

Guide15 min
Launch

Free tiers that break on launch day

A normal day and a launch day are different products. How to count what your launch actually sends, deploys and stores, which limit breaks first, and when to upgrade so customers never notice.

Guide13 min
Launch

Launch week, day by day

From seven days out to two days after: what to check, what to upgrade, what to write and who to tell, so launch day is about customers instead of firefighting. With a sample launch email and the numbers to watch.

Plan14 min
Launch

Previews, branches and rollbacks

How to stop shipping fixes straight to paying customers: preview links for every change, a simple branch habit, a rollback you've practised, and how this interacts with usage-based hosting.

Guide12 min
Launch

Why your emails land in spam

Sending from your own domain, the three DNS records that prove an email is really yours, the rules Gmail and Yahoo now enforce, and how to check your setup in five minutes.

Guide14 min
Launch

Monitoring, alerts and backups

How to find out something broke before your customers tell you, what to back up and how to know the backup works, and the small weekly routine that keeps a solo product healthy.

Guide12 min
Get paid

What card fees really cost a $20 subscription

The fixed part, the percentage, the subscription fee, refunds and disputes, and why payment costs overtake hosting so quickly. Worked out at $10, $20 and $50.

Breakdown13 min
Get paid

Free trial, freemium or neither

Card-upfront trials, no-card trials, free plans and paid pilots, compared on what they cost you, who they attract and how they end. With a way to pick one for your first launch.

Guide12 min
Get paid

Selling abroad: who handles the tax?

Sales tax, VAT and digital services explained, the three ways small products handle them, what each costs on a $20 subscription, and the records to keep from your first sale.

Guide14 min
Grow

Monthly vs yearly pricing

What a yearly plan does to your cash, your card fees and your cancellations, with the math worked out for a $20 product, the break-even month, refund policies and how to show it on your pricing page.

Breakdown12 min
Grow

Early cancellations

The first three months decide whether a customer stays. The common reasons small products lose people early, how to find out which one is yours, and the fixes that cost an evening rather than a rebuild.

Guide12 min
Grow

Costs at 0, 100 and 1,000 customers

A line-by-line monthly bill for a $20 subscription product at three stages, using published 2026 prices. Which costs jump in steps, which grow with every customer, and what changes if your price or product is different.

Breakdown14 min
Grow

Four products, four different bills

A reminder tool, a photo gallery, a booking page and an internal dashboard all look similar on day one. At 200 customers, their biggest costs are completely different, and so is the right way to price them.

Breakdown13 min
Reference

Glossary: 42 terms

MRR, churn, egress, cold starts, DKIM, merchant of record and more. The words you'll meet while building and selling a small product, each explained with an example and a link to where it matters.

Reference16 min
The weekly bill

One product's real costs, every week

What it pays for, what it earns, and the cost that surprised its makers. Plus new guides when they're out.

Free. One email a week. Unsubscribe any time.